using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System; using Godot; namespace Rokojori { [Tool] [GlobalClass] public partial class SecondsDuration:Duration { [Export] public float seconds; public override float GetDurationInSeconds() { return seconds; } public static SecondsDuration Create( float seconds, TimeLine tl ) { var sd = new SecondsDuration(); sd.seconds = seconds; sd.timeLine = tl; return sd; } } }