#if TOOLS using Godot; using Rokojori; using System.Diagnostics; using System.Collections.Generic; using System.Threading.Tasks; using System; namespace Rokojori.Tools; public enum FFmpegQuality { _1_Worst, _2, _3_Not_Good, _4, _5, _6_Average, _7, _8_Good, _9, _10_Best } public static class FFmpegQualityTool { public static int ToInt( FFmpegQuality fFmpegQuality ) { return (int) fFmpegQuality + 1; } } #endif