rokojori_action_library/Runtime/Interactions/iEnablable.cs

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using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
2026-05-22 12:25:02 +00:00
using Rokojori.Extensions;
namespace Rokojori
{
public interface iEnablable
{
public bool IsEnabled();
public void SetEnabled( bool enabled );
}
}