2024-07-25 05:40:31 +00:00
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using Godot;
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using System.Collections.Generic;
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2026-05-22 12:25:02 +00:00
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using Rokojori.Extensions;
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2024-07-25 05:40:31 +00:00
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namespace Rokojori
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{
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public class SceneFileHeader
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{
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public string type;
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public List<SceneFileNamedValue> attributes = new List<SceneFileNamedValue>();
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}
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}
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