rokojori_action_library/Runtime/VFX/LineVFX/LineMaterial/LineVFXShaderSetup.cs

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using Godot;
using System.Collections.Generic;
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using Rokojori.Extensions;
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namespace Rokojori;
[Tool]
[GlobalClass ]
public partial class LineVFXShaderSetup:Resource
{
[Export]
public LineVFXShaderPointProperties start;
[Export]
public LineVFXShaderPointProperties end;
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[Export]
public FloatPropertyName lineLength;
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}