rokojori_action_library/Runtime/VFX/FlareVFX/FlareChromaticAberation/OrientatedFlareChromaticAbe...

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2026-02-06 08:59:59 +00:00
using Godot;
2026-05-22 12:25:02 +00:00
using Rokojori.Extensions;
2026-02-06 08:59:59 +00:00
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class OrientatedFlareChromaticAberation:FlareChromaticAberation
{
public enum FlareOrientation
{
Inside,
Outside
}
[Export]
public FlareOrientation orientation = FlareOrientation.Inside;
public override void ApplyChromaticAberation( FlareLayer.Data data )
{
ApplyChromaticAberationBase( data );
var material = data.material;
BaseFlareShader.chromaticAberationDirectionTowardsCenter.Set( material, orientation == FlareOrientation.Inside ? 1f : -1f );
}
}
}