rokojori_action_library/Runtime/Godot/Scenes/Objects/SubResourceSFO.cs

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using Godot;
using System.Collections.Generic;
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using Rokojori.Extensions;
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namespace Rokojori
{
public class SubResourceSFO:SceneFileObject
{
public static readonly string headerType = "sub_resource";
public readonly SFHStringAttribute id = new SFHStringAttribute( "id" );
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public readonly SFHStringAttribute type = new SFHStringAttribute( "type" );
}
}