2025-05-21 20:44:28 +00:00
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using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using Godot.Collections;
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2026-05-22 12:25:02 +00:00
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using Rokojori.Extensions;
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2025-05-21 20:44:28 +00:00
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namespace Rokojori
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{
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public enum CharacterDirectionProcessing
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{
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None,
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Zero_Y_And_Normalize,
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Project_On_TransformPlane
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}
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}
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