using Godot;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;

namespace Rokojori
{  
  [Tool]
  [GlobalClass]
  public partial class WorldRegion:Node3D
  {    
    [Export]
    public int indexX = 0;
    
    [Export]
    public int indexZ = 0;
  }
}