
using Godot;
using System.Collections.Generic;

namespace Rokojori
{  
  [Tool]
  [GlobalClass, Icon("res://addons/rokojori_action_library/Icons/Sensor.svg")]
  public partial class InputIconLocale: Resource
  { 
    [Export]
    public InputIcon icon;

    [Export]
    public LocalizedString locale;
  } 
}