77 lines
3.6 KiB
JavaScript
77 lines
3.6 KiB
JavaScript
"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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const RJLog_1 = require("./library/RJLog");
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const { argv } = require("process");
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const path = require("path");
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const fs = require("node:fs/promises");
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const { exists } = require("./library.js");
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let targetDirectory = "outputs";
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let godotName = "godot-4.3-dev-rokojori";
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let platform = "argv[ 2 ]";
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let godotPlatformName = godotName + "-" + "argv[ 2 ]";
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let platformTargetDirectory = path.join(targetDirectory, godotPlatformName);
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function main() {
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return __awaiter(this, void 0, void 0, function* () {
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if (argv.length !== 3) {
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let platforms = ["windows"];
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console.error("Platform missing in the command. Add one of these to the command line:", platforms.join(", "));
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return;
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}
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platform = argv[2];
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godotPlatformName = godotName + "-" + argv[2];
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platformTargetDirectory = path.join(targetDirectory, godotPlatformName);
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RJLog_1.RJLog.log("Creating output");
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yield deleteOldDirectory();
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yield createDirectory();
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RJLog_1.RJLog.log("Output done");
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});
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}
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function deleteOldDirectory() {
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return __awaiter(this, void 0, void 0, function* () {
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let directoryExists = yield exists(platformTargetDirectory);
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RJLog_1.RJLog.log("checking if old directory exists", directoryExists);
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if (directoryExists) {
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RJLog_1.RJLog.log(`deleting previous directory: "${platformTargetDirectory}"`);
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yield fs.rm(platformTargetDirectory, { recursive: true });
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}
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return Promise.resolve();
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});
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}
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function createDirectory() {
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return __awaiter(this, void 0, void 0, function* () {
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RJLog_1.RJLog.log(`creating directory: "${platformTargetDirectory}"`);
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yield fs.mkdir(platformTargetDirectory, { recursive: true });
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let godotFrom = "godot/bin";
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let godotTo = path.join(platformTargetDirectory, "godot");
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RJLog_1.RJLog.log(`copying godot: "${godotFrom}" >> "${godotTo}"`);
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yield fs.cp(godotFrom, godotTo, { recursive: true });
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let npFrom = "godot-rj-nuget-package";
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let npTo = path.join(platformTargetDirectory, npFrom);
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RJLog_1.RJLog.log(`copying nupkg: "${npFrom}" >> "${npTo}"`);
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yield fs.cp(npFrom, npTo, { recursive: true });
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let installerFiles = {
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"windows": [
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"install-godot-windows.bat",
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"install-godot-windows-readme.txt"
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]
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};
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let installers = installerFiles[platform];
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for (let installer of installers) {
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let installFrom = "install-scripts/" + installer;
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let installTo = path.join(platformTargetDirectory, installer);
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RJLog_1.RJLog.log(`copying installer: "${installFrom}" >> "${installTo}"`);
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yield fs.cp(installFrom, installTo, { recursive: true });
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}
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});
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}
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main();
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//# sourceMappingURL=create-output.js.map
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