rokojori-godot/rokojori-action-library-def.../RJVirtualCamera3DManager.json

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{
"class":"RJVirtualCamera3DManager:RJNetworkNode",
"includes":[ "./RJVirtualCamera3D.h" ],
"public":
{
"virtual getCamera():Ref<RJVirtualCamera3D>" : { "cameraIndex": "int" },
"virtual getCameraIndex():int" : { "timeLine":"Ref<RJVirtualCamera3D>" },
"virtual getCameraSize():int" : {},
"virtual getCameraPriority():float" : { "cameraIndex":"int" },
"virtual setCameraPriority()" : { "cameraIndex":"int", "priority":"float" },
"cameraPrioritySmoothingCoefficient": 0.5,
"cameraPrioritySmoothingStepFPS": 120
}
}