rokojori-godot/rokojori-cpp-generator/source/cpp-creation/Implementation.ts

42 lines
635 B
TypeScript

export class Implementation
{
static craete( className:string, boundMethods:string,
constructorExpressions:string, destructorExpressions:string,
methodImplementations:string )
{
let cppImplementation =
`
/* ${className}.cpp */
#include "${className}.h"
// Registers fields, signals and methods for Godot
void ${className}::_bind_methods()
{
${boundMethods}
}
// Constructor
${className}::${className}()
{
${constructorExpressions}
}
// Destructor
${className}::~${className}()
{
${destructorExpressions}
}
${methodImplementations}
`
return cppImplementation;
}
}