[gd_scene load_steps=5 format=3 uid="uid://b8aytbebcsmv8"] [ext_resource type="Shader" path="res://addons/SphynxMotionBlurToolkit/LinearBlurToolkit/LinearMotionBlurMesh.gdshader" id="1_m7mjv"] [ext_resource type="Script" path="res://addons/SphynxMotionBlurToolkit/LinearBlurToolkit/linear_motion_blur_mesh.gd" id="2_glqur"] [sub_resource type="BoxMesh" id="BoxMesh_lylv4"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_oosyj"] resource_local_to_scene = true render_priority = 0 shader = ExtResource("1_m7mjv") shader_parameter/local_stretch_axis = Vector3(0, 1, 0) shader_parameter/movement_speed = 0.0 shader_parameter/sample_count = 8 shader_parameter/debug_toggle = 0.0 shader_parameter/debug_color = Color(0, 0, 0, 0) [node name="LinearMotionBlurMesh" type="MeshInstance3D"] mesh = SubResource("BoxMesh_lylv4") surface_material_override/0 = SubResource("ShaderMaterial_oosyj") script = ExtResource("2_glqur")