| .. | 
		
		
			
			
			
			
				| Geometry | Merge branch 'main' of community.rokojori.com:Rokojori/rj-action-library | 2025-04-19 09:59:49 +02:00 | 
		
			
			
			
			
				| BernsteinPolynom.cs | SVG, Procedural Updates | 2024-11-12 09:03:36 +01:00 | 
		
			
			
			
			
				| BernsteinPolynom.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| Bezier.cs | SVG, Procedural Updates | 2024-11-12 09:03:36 +01:00 | 
		
			
			
			
			
				| Bezier.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| BinomialCoefficient.cs | SVG, Procedural Updates | 2024-11-12 09:03:36 +01:00 | 
		
			
			
			
			
				| BinomialCoefficient.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| CubicBezier.cs | SVG, Procedural Updates | 2024-11-12 09:03:36 +01:00 | 
		
			
			
			
			
				| CubicBezier.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| FFT.cs | UI Image Types, UI Input Infos,Shader/Material Creator, Inkscape Layer Splitter | 2025-02-12 17:48:15 +01:00 | 
		
			
			
			
			
				| FFT.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| Math2D.cs | C# Only Update | 2025-01-08 19:46:17 +01:00 | 
		
			
			
			
			
				| Math2D.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| Math3D.cs | Removed Unneeded Materials, Added Default Actions, Plugin AutoLoad | 2025-04-06 07:48:27 +02:00 | 
		
			
			
			
			
				| Math3D.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| MathX.cs | ClipMap Update | 2025-03-27 16:05:28 +01:00 | 
		
			
			
			
			
				| MathX.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| QuadraticBezier.cs | SVG, Procedural Updates | 2024-11-12 09:03:36 +01:00 | 
		
			
			
			
			
				| QuadraticBezier.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| Range.cs | SVG, Procedural Updates | 2024-11-12 09:03:36 +01:00 | 
		
			
			
			
			
				| Range.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| RangeDouble.cs | C++ Backend Removal | 2025-01-03 13:09:23 +01:00 | 
		
			
			
			
			
				| RangeDouble.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| RationalCubicBezier.cs | UI + Procedural Geometry | 2024-08-11 19:38:06 +02:00 | 
		
			
			
			
			
				| RationalCubicBezier.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| Smoother.cs | C# Only Update | 2025-01-08 19:46:17 +01:00 | 
		
			
			
			
			
				| Smoother.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| _Unity_To_Godot_.txt | Math/Procederul Updates | 2024-09-14 08:41:52 +02:00 |