| .. | 
		
		
			
			
			
			
				| LODArrangement.cs | UI Image Types, UI Input Infos,Shader/Material Creator, Inkscape Layer Splitter | 2025-02-12 17:48:15 +01:00 | 
		
			
			
			
			
				| LODArrangement.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| LODCameraDistanceRule.cs | C++ Backend Removal | 2025-01-03 13:09:23 +01:00 | 
		
			
			
			
			
				| LODCameraDistanceRule.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| LODCameraPitchRule.cs | C++ Backend Removal | 2025-01-03 13:09:23 +01:00 | 
		
			
			
			
			
				| LODCameraPitchRule.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| LODCameraYawRule.cs | C++ Backend Removal | 2025-01-03 13:09:23 +01:00 | 
		
			
			
			
			
				| LODCameraYawRule.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| LODLevel.cs | UI Image Types, UI Input Infos,Shader/Material Creator, Inkscape Layer Splitter | 2025-02-12 17:48:15 +01:00 | 
		
			
			
			
			
				| LODLevel.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| LODLevelVisibilityRule.cs | C++ Backend Removal | 2025-01-03 13:09:23 +01:00 | 
		
			
			
			
			
				| LODLevelVisibilityRule.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| LODMultiMesh.cs | C++ Backend Removal | 2025-01-03 13:09:23 +01:00 | 
		
			
			
			
			
				| LODMultiMesh.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| LODNode.cs | C++ Backend Removal | 2025-01-03 13:09:23 +01:00 | 
		
			
			
			
			
				| LODNode.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| LODParent.cs | UI Image Types, UI Input Infos,Shader/Material Creator, Inkscape Layer Splitter | 2025-02-12 17:48:15 +01:00 | 
		
			
			
			
			
				| LODParent.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 | 
		
			
			
			
			
				| MultiMeshGenerator.cs | C++ Backend Removal | 2025-01-03 13:09:23 +01:00 | 
		
			
			
			
			
				| MultiMeshGenerator.cs.uid | Godot 4.4 Update | 2025-03-13 17:19:28 +01:00 |