rj-action-library/RokojoriPlugin.cs

42 lines
1016 B
C#

using Godot;
using Rokojori;
using System.Collections.Generic;
namespace Rokojori
{
[Tool]
public partial class RokojoriPlugin:EditorPlugin
{
GizmoDrawerPlugin gizmoDrawerPlugin = new GizmoDrawerPlugin();
public static readonly string path = "res://addons/rokojori_action_library";
public static string Path( string path )
{
return RokojoriPlugin.path + "/" + path;
}
static readonly string RokojoriRootAutoLoad = "RokojoriRootAutoLoad";
static readonly string RokojoriRootAutoLoadPath = Path( "Runtime/Godot/Root.cs" );
public override void _EnablePlugin()
{
AddAutoloadSingleton( RokojoriRootAutoLoad, RokojoriRootAutoLoadPath );
}
public override void _DisablePlugin()
{
RemoveAutoloadSingleton( RokojoriRootAutoLoad );
}
public override void _EnterTree()
{
AddNode3DGizmoPlugin( gizmoDrawerPlugin );
}
public override void _ExitTree()
{
RemoveNode3DGizmoPlugin( gizmoDrawerPlugin );
}
}
}