rj-action-library/Runtime/Rendering/RenderingManagerData.cs

25 lines
420 B
C#

using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class RenderingManagerData:Resource
{
[Export]
public RenderingPriority[] renderingPriorities;
[Export]
public StencilLayer[] stencilLayers;
[Export]
public ShaderProperty[] globalShaderProperties;
}
}