33 lines
		
	
	
		
			664 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			664 B
		
	
	
	
		
			C#
		
	
	
	
using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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namespace Rokojori
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{
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  [Tool]
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  [GlobalClass]
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  public partial class Manual_BakingFDSettings:_XX_BakingFDSettings
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  {
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    [Export]
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    public float cameraDistance = 10;
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    [Export]
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    public float cameraFOV = 75;
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    public override Vector2 ComputeFOVDistance( float size )
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    {            
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      return new Vector2( cameraFOV, cameraDistance );
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    }
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    public static Manual_BakingFDSettings Create( float fov, float distance )
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    {
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      var m = new Manual_BakingFDSettings();
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      m.cameraDistance = distance;
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      m.cameraFOV = fov;
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      return m;
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    }
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  }
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} |