rj-action-library/Runtime/VirtualCameras/Effects/CameraEffectTargetAnimation...

21 lines
357 B
C#

using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class CameraEffectTargetAnimationCurve:AnimationCurve
{
[Export]
public CameraEffectTargetType target;
[Export]
public bool flipScaleYRandomly = false;
}
}