21 lines
355 B
C#
21 lines
355 B
C#
using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using Godot.Collections;
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namespace Rokojori
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{
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public partial class LODCameraYawRule:LODLevelVisibilityRule
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{
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[Export]
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public float yaw;
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[Export]
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public float yawRange;
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public override bool Evaluate( LODNode lodNode )
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{
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return false;
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}
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}
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} |