21 lines
360 B
C#
21 lines
360 B
C#
using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using Godot.Collections;
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namespace Rokojori
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{
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public partial class LODCameraPitchRule:LODLevelVisibilityRule
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{
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[Export]
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public float pitch;
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[Export]
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public float pitchRange;
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public override bool Evaluate( LODNode lodNode )
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{
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return false;
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}
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}
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} |