rj-action-library/Runtime/Interactions/CharacterController/GroundReset.cs

21 lines
362 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[GlobalClass]
public partial class GroundReset:CharacterControllerAction
{
public override void _OnTrigger()
{
if ( ! body.IsOnFloor() )
{
return;
}
SetVelocity( Vector3.Zero );
}
}
}