21 lines
430 B
C#
21 lines
430 B
C#
using Godot;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Text;
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namespace Rokojori
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{
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public abstract class AudioEffectMono:AudioProcessor
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{
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public readonly AudioStreamInput input;
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public readonly AudioStreamOutput output;
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public AudioEffectMono( AudioGraph ag ): base( ag )
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{
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input = new AudioStreamInput( this );
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output = new AudioStreamOutput( this );
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}
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}
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} |