37 lines
648 B
C#
37 lines
648 B
C#
using Godot;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Text;
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namespace Rokojori
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{
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public class Constant:AudioProcessor
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{
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public readonly AudioStreamOutput output;
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protected float _constantValue;
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public Constant( AudioGraph ag, float value ): base( ag )
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{
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_constantValue = value;
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output = new AudioStreamOutput( this );
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}
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public void SetConstant( float value )
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{
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_constantValue = value;
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}
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protected override void _Process()
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{
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for ( int i = 0; i < bufferSize; i++ )
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{
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output[ i ] = _constantValue;
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}
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}
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}
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} |