26 lines
609 B
C#
26 lines
609 B
C#
using Godot;
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using System.Collections.Generic;
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using System;
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using System.Threading.Tasks;
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using System.Reflection;
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using Microsoft.VisualBasic;
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namespace Rokojori
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{
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public static class ResourceExtensions
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{
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public static Error SaveAs( this Resource resource, string savePath, bool forceUpdate = false, ResourceSaver.SaverFlags saverFlags = ResourceSaver.SaverFlags.None )
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{
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var error = ResourceSaver.Save( resource, savePath, saverFlags );
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if ( forceUpdate )
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{
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EditorInterface.Singleton.GetResourceFilesystem().Scan();
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}
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return error;
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}
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}
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}
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