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using Godot;
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using System.Collections.Generic;
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using System.Text;
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namespace Rokojori
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{
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[GlobalClass,Tool, Icon("res://addons/rokojori_action_library/Icons/AudioManager.svg") ]
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public partial class AudioManagerData:Resource
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{
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[Export]
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public float bufferCutDuration = 0.021f;
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}
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} |