48 lines
890 B
C#
48 lines
890 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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using System.Threading.Tasks;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class _XX_MultiTextureBaker:Resource
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{
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protected MultiBaker _multiBaker;
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public MultiBaker multiBaker => _multiBaker;
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protected List<_XX_BakingPass> _passes;
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protected void _SetPasses( params _XX_BakingPass[] passes )
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{
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_passes = [.. passes];
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_passes.ForEach( p => p.textureBaker = this );
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}
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protected virtual void _IntitializePasses()
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{
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}
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public List<_XX_BakingPass> GetPasses( MultiBaker multiBaker )
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{
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_multiBaker = multiBaker;
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if ( _passes != null )
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{
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return Lists.Filter( _passes, p => p.isEnabled );
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}
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_IntitializePasses();
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return Lists.Filter( _passes, p => p.isEnabled );
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}
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}
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} |