33 lines
514 B
C#
33 lines
514 B
C#
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using System.Diagnostics;
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using System.Collections;
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using System.Collections.Generic;
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using System;
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using Godot;
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namespace Rokojori
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{
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public enum TimeLineSpanUpdateType
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{
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Start,
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InSpan,
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End,
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CompletelyInside
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}
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public class TimeLineSpanUpdate
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{
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public TimeLineSpan span;
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public TimeLineSpanUpdate type;
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}
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public class TimeLineSpan
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{
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public int id;
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public bool persistent;
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public float start;
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public float end;
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public bool wasInside = false;
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}
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} |