rj-action-library/Runtime/Procedural/Baking/ViewSettings/AutoDistance_BakingFDSettin...

40 lines
795 B
C#

using System.Collections;
using System.Collections.Generic;
using Godot;
using System;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class AutoDistance_BakingFDSettings:_XX_BakingFDSettings
{
[Export]
public float fov = 75;
[Export]
public float zoom = 1;
[Export]
public SizeEstimationType sizeEstimation = SizeEstimationType.Bounding_Sphere;
[Export]
public float sizeAbsoluteOffset = 0;
[Export]
public float sizeRelativeOffset = 0.1f;
public override Vector2 ComputeFOVDistance( float size )
{
size += sizeAbsoluteOffset;
size += sizeRelativeOffset * size;
var distance = Cameras.ComputeCameraFrameFittingDistance( fov, size / zoom );
return new Vector2( fov, distance );
}
}
}