rj-action-library/Runtime/Rendering/Objects/RDSampler.cs

16 lines
360 B
C#

using Godot;
namespace Rokojori
{
public class RDSampler: RenderingObject
{
public RDSampler( RDContext effect, Rid rid ):base( effect, rid )
{}
public static RDSampler Create( RDContext context, RDSamplerState samplerState )
{
return new RDSampler( context, context.renderingDevice.SamplerCreate( samplerState ) );
}
}
}