38 lines
937 B
C#
38 lines
937 B
C#
|
|
using Godot;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Rokojori
|
|
{
|
|
public partial class RDContext
|
|
{
|
|
public RDSampler Sampler( RDSamplerState state = null)
|
|
{
|
|
if ( state == null )
|
|
{
|
|
state = new RDSamplerState();
|
|
state.MinFilter = RenderingDevice.SamplerFilter.Linear;
|
|
state.MagFilter = RenderingDevice.SamplerFilter.Linear;
|
|
state.RepeatU = RenderingDevice.SamplerRepeatMode.Repeat;
|
|
state.RepeatV = RenderingDevice.SamplerRepeatMode.Repeat;
|
|
}
|
|
|
|
var sampler = RDSampler.Create( this, state );
|
|
return sampler;
|
|
}
|
|
|
|
public RDSampler Sampler( RenderingDevice.SamplerFilter filter, RenderingDevice.SamplerRepeatMode repeatMode)
|
|
{
|
|
var state = new RDSamplerState();
|
|
|
|
state.MinFilter = filter;
|
|
state.MagFilter = filter;
|
|
|
|
state.RepeatU = repeatMode;
|
|
state.RepeatV = repeatMode;
|
|
|
|
return Sampler( state );
|
|
}
|
|
|
|
}
|
|
} |