22 lines
413 B
C#
22 lines
413 B
C#
using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using System;
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namespace Rokojori
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{
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public class CustomCurve3:Curve3
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{
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Func<float,Vector3> _customFunction;
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public CustomCurve3( Func<float,Vector3> customFunction )
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{
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_customFunction = customFunction;
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}
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public override Vector3 PositionAt( float t )
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{
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return _customFunction( t );
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}
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}
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} |