rj-action-library/Runtime/Procedural/Mesh/Modifiers/SplinesDeformer/SplinesDeformerSettings.cs

30 lines
541 B
C#

using System.Collections;
using System.Collections.Generic;
using Godot;
using System;
namespace Rokojori
{
[GlobalClass,Tool]
public partial class SplinesDeformerSettings:Resource
{
[Export( PropertyHint.Range, "0,1")]
public float targetSmoothing = 0f;
[ExportGroup( "Spline Settings")]
[Export]
public float splineMaxDistance = 1000f;
[Export]
public float splineMinDistance = 0f;
[Export]
public int splineMappingResolution = 40;
[Export]
public int splineMappingDepth = 3;
}
}