42 lines
643 B
C#
42 lines
643 B
C#
using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using Godot.Collections;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class LocaleLabel3D:Label3D, iLocalizable
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{
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LocalizedString _locale;
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[Export]
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public LocalizedString locale
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{
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get
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{
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return _locale;
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}
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set
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{
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_locale = value;
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UpdateLocalization();
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}
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}
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[Export]
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public bool refreshText
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{
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get => false;
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set { if ( value ) UpdateLocalization(); }
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}
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public void UpdateLocalization()
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{
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Text = locale.currentValue;
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}
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}
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} |