rj-action-library/Runtime/Animation/Shake/Presets/Mini Poke - Shake.tres

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[gd_resource type="Resource" script_class="ShakeEffect" load_steps=8 format=3 uid="uid://begmg64jiaoq0"]
[ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Animation/Shake/ShakeEffect.cs" id="1_gbi52"]
[ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Animation/AnimationCurve.cs" id="2_g6huw"]
[ext_resource type="Resource" uid="uid://h6oi6vkj4c2m" path="res://addons/rokojori_action_library/Runtime/Time/TimeLines/RealTime.tres" id="3_pgufg"]
[sub_resource type="Curve" id="Curve_j2uji"]
_data = [Vector2(0, 1), 0.0, -10.6006, 0, 0, Vector2(0.136364, 0.260804), -1.02995, -1.02995, 0, 0, Vector2(1, 0), -0.00696731, 0.0, 0, 0]
point_count = 3
[sub_resource type="Resource" id="Resource_jwnpm"]
script = ExtResource("2_g6huw")
duration = 1.0
durationRandomRange = 0.0
delay = 0.0
delayRandomRange = 0.0
curve = SubResource("Curve_j2uji")
scaleY = 1.0
scaleRandomRange = 0.0
[sub_resource type="Curve" id="Curve_c1l7g"]
min_value = -1.0
_data = [Vector2(0, 1), 0.0, 0.0, 0, 1, Vector2(1, 1), 0.0, 0.0, 1, 0]
point_count = 2
[sub_resource type="Resource" id="Resource_qub8t"]
script = ExtResource("2_g6huw")
duration = 1.0
durationRandomRange = 0.0
delay = 0.0
delayRandomRange = 0.0
curve = SubResource("Curve_c1l7g")
scaleY = 30.0
scaleRandomRange = 0.0
[resource]
script = ExtResource("1_gbi52")
shakeAmountCurve = SubResource("Resource_jwnpm")
shakeChangeFPSCurve = SubResource("Resource_qub8t")
timeline = ExtResource("3_pgufg")
smooth = true
smoothingStrength = 0.477
positionShake = Vector3(0.075, 0, 0.075)
globalPosition = true
repeatAndFlipFirstPosition = true
rotationShake = Vector3(0.5, 0.5, 10)
globalRotation = false
scaleShake = Vector3(0.1, 0.1, 0.1)
scaleShakeIsRelative = true