rj-action-library/Runtime/Scenes/Serializer/SerializedNode.cs

23 lines
330 B
C#

using System.Collections.Generic;
using Godot;
namespace Rokojori
{
public class SerializedNode:SerializedBase
{
public int p;
public string n;
public void Serialize( int serializationID, int parentID, Node node )
{
this.n = node.Name;
this.p = parentID;
Serialize( node );
}
}
}