rj-action-library/Runtime/Time/TimeLineSpan.cs

42 lines
719 B
C#

using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
namespace Rokojori
{
public enum TimeLineSpanUpdateType
{
Start,
InSpan,
End,
CompletelyInside
}
public class TimeLineSpan
{
public int id;
public bool persistent;
public float start;
public float end;
public bool wasInside = false;
public TimeLine timeLine;
public Action<TimeLineSpan, TimeLineSpanUpdateType> callback;
public float duration => end - start;
public float phase
{
get
{
var position = timeLine.position;
return Mathf.Clamp( ( position - start ) / duration, 0, 1 );
}
}
}
}