rj-action-library/Runtime/Time/SetTimeLineSpeed.cs

23 lines
346 B
C#

using Godot;
namespace Rokojori
{
[GlobalClass ]
public partial class SetTimeLineSpeed : Action
{
[Export]
public TimeLine timeline;
[Export]
public float speed = 1;
protected override void _OnTrigger()
{
timeline = TimeLineManager.Ensure( timeline );
timeline.runner.speed = speed;
}
}
}