rj-action-library/Runtime/Localization/LocalizedString.cs

33 lines
660 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[Tool]
[GlobalClass,Icon("res://addons/rokojori_action_library/Icons/LocalizedString.svg")]
public partial class LocalizedString:Resource
{
public virtual string GetLocalizedString( LocaleCode localeCode )
{
return "";
}
public string currentValue
{
get
{
return GetLocalizedString( LocaleManager.currentLanguage );
}
}
public static string Get( LocalizedString ls, string alternative = "")
{
return ls == null ? alternative : ls.currentValue;
}
}
}