rj-action-library/Runtime/Localization/LocalizedString.cs

18 lines
302 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class LocalizedString:Resource
{
public virtual string GetLocalizedString( LocaleCode localeCode )
{
return "";
}
}
}