rj-action-library/Runtime/Shading/Generators/Spatial/Stencil/StencilReference.cs

14 lines
236 B
C#

using Godot;
using System.Reflection;
using System.Collections.Generic;
namespace Rokojori
{
[Tool]
[GlobalClass]
public abstract partial class StencilReference:Resource
{
public abstract int GetReferenceIndex();
}
}