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using Godot;
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using System.Reflection;
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using System.Collections.Generic;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class StencilIndexReference:StencilReference
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{
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[Export]
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public int index;
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public override int GetReferenceIndex()
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{
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return index;
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}
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}
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} |