rj-action-library/Runtime/Shading/Generators/Spatial/Stencil/StencilBaseReference.cs

17 lines
266 B
C#

using Godot;
using System.Reflection;
using System.Collections.Generic;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class StencilBaseReference:StencilReference
{
public override int GetReferenceIndex()
{
return 0;
}
}
}