rj-action-library/Runtime/Shading/Materials/Transfers/Texture2DPropertyTransfer.cs

36 lines
502 B
C#

using Godot;
using System.Reflection;
using System.Collections.Generic;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class Texture2DPropertyTransfer:Resource
{
[Export]
public Texture2DPropertyName from;
[Export]
public Texture2DPropertyName to;
public void Transfer( Material a, Material b )
{
var v = from.Get( a );
if ( v == null )
{
return;
}
else
{
to.Set( b, v );
}
}
}
}