73 lines
1.5 KiB
C#
73 lines
1.5 KiB
C#
using Godot;
|
|
using System.Collections.Generic;
|
|
|
|
|
|
namespace Rokojori
|
|
{
|
|
public partial class NetworkBackend:Node
|
|
{
|
|
protected NetworkSessionConnectionState _state;
|
|
protected string serverIP = "127.0.0.1";
|
|
protected int port = 1984;
|
|
protected int maxMembers = 32;
|
|
|
|
protected NetworkManager _manager;
|
|
protected ExtendedNetworkSessionManager _sessionManager;
|
|
protected ExtendedNetworkTransport _transport;
|
|
|
|
public void InitializeBackend(
|
|
NetworkManager manager,
|
|
ExtendedNetworkSessionManager sessionManager,
|
|
ExtendedNetworkTransport transport
|
|
)
|
|
{
|
|
_manager = manager;
|
|
_sessionManager = sessionManager;
|
|
_transport = transport;
|
|
}
|
|
|
|
protected void AssignSessionRequestVariables( NetworkSessionRequest request )
|
|
{
|
|
if ( request == null )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ( request.serverIP != null )
|
|
{
|
|
serverIP = request.serverIP;
|
|
}
|
|
|
|
if ( request.port > 0 )
|
|
{
|
|
port = request.port;
|
|
}
|
|
|
|
if ( request.maxMembers > 0 )
|
|
{
|
|
maxMembers = request.maxMembers;
|
|
}
|
|
}
|
|
|
|
public virtual void StartSession( NetworkSessionRequest sessionRequest )
|
|
{
|
|
|
|
}
|
|
|
|
public virtual void JoinSession( NetworkSessionRequest sessionRequest )
|
|
{
|
|
|
|
}
|
|
|
|
public virtual void LeaveSession()
|
|
{
|
|
|
|
}
|
|
|
|
public virtual void SendMessage( byte[] bytes, List<int> targetMembers, bool reliable = true )
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
} |