rj-action-library/Runtime/Godot/NodeStateConfiguration.cs

34 lines
608 B
C#

using Godot;
using System.Collections.Generic;
using System;
namespace Rokojori
{
[Tool,GlobalClass]
public partial class NodeStateConfiguration:Resource
{
[Export]
public Trillean processEnabled = Trillean.Any;
[Export]
public Trillean inputEnabled = Trillean.Any;
[Export]
public Trillean physicsEnabled = Trillean.Any;
[Export]
public Trillean signalsEnabled = Trillean.Any;
[Export]
public Trillean visible = Trillean.Any;
[Export]
public bool setProcessMode = false;
[Export]
public Node.ProcessModeEnum processMode;
}
}