rj-action-library/Runtime/Godot/Extensions/BasisExtensions.cs

15 lines
298 B
C#

using Godot;
using System.Text;
using System.Collections.Generic;
using System.Linq;
namespace Rokojori
{
public static class BasisExtensions
{
public static bool IsValid( this Basis self )
{
return self.Row0.IsValid() && self.Row1.IsValid() && self.Row2.IsValid();
}
}
}