rj-action-library/Runtime/Actions/Conditional/ResetCoolDown.cs

20 lines
356 B
C#

using Godot;
using System.Collections.Generic;
namespace Rokojori
{
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/ConditionalAction.svg")]
public partial class ResetCoolDown : Action
{
[Export]
public CoolDown coolDown;
protected override void _OnTrigger()
{
coolDown.ResetCoolDown();
}
}
}