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using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class WorldRegion:Node3D
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{
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[Export]
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public int indexX = 0;
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[Export]
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public int indexZ = 0;
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}
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} |